Most Mods should be compatible, so as they don't place anything in front of the Arena entrance
JK Skyrim, Dawn of Skyrim Directors Cut, Epic Windhelm Expansion, Capital Windhelm Expansion, Capital Whiterun Expansion - patch provided The Arena in Whiterun is supposed to be endgame content, let's see how many low leveled grunts you can deal with.
the humanoid bosses will fell pretty underwhelming on vanilla) so please refrain from going to the comments to complain about this mod being unbalanced. So overall the mod is balanced around giving me a good challenge, when I play on my own set up, which means some fights can feel to difficult or to easy on your builds, (e.g. But the "Rank up" Quest are supposed to be a bit more challenging experience.
1v1 fights) some can be a bit more difficult (e.g. I tried to make the standard fights mostly fair, while some are pretty easy (e.g. There are a lot of mods out there that changes the difficulty of Enemies encounters combining that with the different combat and skills overhauls make it nearly impossible to add any kind of difficulty balancing. There are different ranks for Windhelm and Riften, so we have got 10 total Rank Up Quest (5 for Riften and 5 for Windhelm),